The objective of this project was to model and match the lighting and overall tone of a live action frame. I chose the "Le Gammar" theater from Inglorious Basterds. Matching the light for this frame was particularly challenging because the theater itself is the light source.

I then rendered additional frames adjusting the lights to convey different moods in each.

Breakdown and comparison below.

 

PROJECT DESCRIPTION

PRODUCTION INFORMATION

ROLE: All aspects

 

TOOLS: Maya, Photoshop, Nuke X

 

RELEASE DATE: November 3rd, 2014

Breakdown Animation

CGI Recreation/Lighting match

Live Action 

Additional Mood Exploration

LIGHTING MATCH

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