ROLE: All aspects
TOOLS: Maya, Photoshop, Nuke X
RELEASE DATE: November 3rd, 2014
The objective of this project was to model and match the lighting and overall tone of a live action frame. I chose the "Le Gammar" theater from Inglorious Basterds. Matching the light for this frame was particularly challenging because the theater itself is the light source.
I then rendered additional frames adjusting the lights to convey different moods in each.
Breakdown and comparison below.
CGI Recreation/Lighting match
Additional Mood Exploration